At GameZBoost, we understand the importance of operating within clearly defined legal frameworks, particularly when it comes to casual and competitive gaming. We want to reassure our partners, users, and stakeholders that our white-label casual gaming platform is 100% compliant and does not infringe on any gambling laws.
No Gambling Elements – Only Skill-Based Play
GameZBoost tournaments are based solely on user skill. While certain games may introduce variable starting conditions — such as differently racked balls in 8-ball pool or randomized item layouts in match-3 games like Tasty Jewel — these variations do not introduce elements of chance that impact the fairness or integrity of the competition. All players engage with the same game mechanics, time limits, and scoring criteria, and success is determined purely by the player’s ability to strategize, adapt, and perform under those conditions.
Let’s review the commonly accepted legal criteria for what constitutes gambling:
Gambling typically includes three elements:
- The award of a prize
- Paid-in consideration (an entry fee)
- An outcome determined by chance
GameZBoost’s tournaments do not meet all three criteria, and therefore, are not considered gambling:
- Prize Awarding: Yes, top-performing players may win a prize — based entirely on skill, not chance.
- Entry Fee: No. Players do not pay to enter tournaments. Entry is either entirely free, sponsored, or users get unrestricted access as part of their subscription to the site and all its content and features.
- Chance: No. Outcomes are not influenced by luck or random elements. Every game is designed to test skill alone.
Skill vs Chance: The Legal Tests
To further reinforce our position, two legal tests are commonly used to assess whether a game qualifies as one of skill or chance:
1. The Predominance Test
This test evaluates whether skill or chance is the dominant factor in determining the outcome of a game. Games like chess or Tetris fall under this category. All GameZBoost games fall predominantly on the skill side of the spectrum — thus meeting this test.
2. The Material Element Test
This test considers whether chance plays a material role in the outcome. For example, even if skill is involved, if the outcome ultimately depends on a random guess (e.g., Minesweeper), it may be deemed chance-based. GameZBoost games do not include any random elements that materially affect results, thereby passing this test as well.
Summary: Legally Compliant Skill-Based Entertainment
- ✅ No wagering or betting mechanics
- ✅ No random outcomes or chance-based results
- ✅ No entry fees required for tournaments
- ✅ Prizes are earned through merit and performance
GameZBoost offers a safe, legally compliant, and engaging platform for casual and competitive gaming — built on the foundation of skill-based play, not chance.